Bi-Quadratic Interpolation of Intensity for Fast Shading of Three Dimensional Objects
نویسندگان
چکیده
Researchers in the field of Computer Graphics are often confronted with the trade off between visual realism and computational cost. So far, Phong and Gouraud shading have been treated as well established methods and attempts have been made to improve visual realism or to reduce computational cost or both. These methods use linear interpolation to compute the normals or intensity, respectively, at each point on the surface. However, it has been proved that no surface would yield proper distribution of illumination generated by the traditional Phong shading. Attempts have been made to improve the defects of linear interpolation used in Phong shading. One such attempt is the use of biquadratic normal vector interpolation. In this paper we have propose d an algorithm to achieve the visual realism of this method and at the same time we have reduced the cost of shading.
منابع مشابه
Shading By Fast Bi-Quadratic Normal Vector Interpolation
The use of Bezier curves and Bezier triangles has been extensively explored in the field of computer graphics. The purpose of this paper is to show that Bezier triangles and curves can be used for reducing the cost of Biquadratic Phong shading. A shading algorithm has been proposed which uses quadratic Bezier triangle’s blending functions for performing quadratic interpolation of normal vector ...
متن کاملFast Near Phong-Quality Software Shading
Quadratic shading has been proposed as a technique giving better results than Gouraud shading, but which is substantially faster than Phong shading. Several techniques for fitting a second order surface to six points have been proposed. We show in this paper how an approximation of the mid-edge samples can be done in a very efficient way. An approximation of the mid-edge vectors are derived. Se...
متن کاملAssessment of geostatistical and interpolation methods for mapping forest dieback intensity in Zagros forests
During recent years, oak decline has been widely spread across Brant’s oak (Quercus Brantii Lindl.) stands in the Zagros Mountains, Western Iran, which caused large-area forest dieback in several sites. Mapping the intensity and spatial distribution of forest dieback is essential for developing management and control strategies. This study evaluated a range of geostatistical and interpolation m...
متن کاملAnalysis and synthesis of multicolored objects in a single image.
We present a method with which to recover the intrinsic shading and reflectance characteristics of multicolored three-dimensional objects in a single image, with which realistic new scenes can be synthesized. A color watershed algorithm, which is based on a regularized dichromatic fitting error, is proposed for robust image segmentation. For shading recovery in small regions, a weighted interpo...
متن کاملError Analysis for Approximation of Helix by Bi-conic and Bi-quadratic Bezier Curves
In this paper we approximate a cylindrical helix by biconic and bi-quadratic Bezier curves. Each approximation method is G end-points interpolation of the helix. We present a sharp upper bound of the Hausdorff distance between the helix and each approximation curve. We also show that the error bound has the approximation order three and monotone increases as the length of the helix increases. A...
متن کامل